Tuesday, December 16, 2014

Skeleton Warrior - Showcase

Hi there,

Here you'll find some pictures (and turnaround!) of my last model.
The original idea was to try to design a character that would combine both sci-fi and fantasy elements, as I find this kind of merger very challenging.

I also learned a lot of new techniques : the hi-poly model is 99% zbrush, mainly using polygroups, panelgroups, split brushes, and "Polish By Feature" (just a couple of IMM tri-brushes were made elsewhere). The texturing instead was done after studying a bit more about PBR and learning how to use Substance Painter and Designer. Final renders were made in Marmoset.








And here  a couple of turnarounds from the hi-poly.

Sunday, November 16, 2014

Skeleton Warrior - "Release Candidate 1.0"

Hi there, I am trying to put together one still and finally move on the next character.
At home I don't have a calibrated monitor, so I will have to test it on several devices to be sure that the image will not be too black.
I will also improve some details on the background, before declaring it finished.


Tuesday, October 28, 2014

Texturing - part II

Second texturing day!
I have to say that new tools like Substance Painter and Designer greatly improved my workflow's speed :)



Sunday, October 19, 2014

Texturing - part 1

Long time I don't post an update!
Summer, work, and the lack of 4K maps support in Substance Painter I guess :)
Here I started to put together the basic palette on the body.
I will soon expand the same concept to the head, adding more details.
Hope you like it!



Saturday, June 21, 2014

Monday, June 16, 2014

Adding the beast skull.

A small turnaround showing the new and improved beast skull.
Visit the vimeo website to watch the video in HD.


Skeleton Warrior LowPoly from Mario Baldi on Vimeo.

Thursday, June 12, 2014

Z Warrior - Low Poly

Finally the first module is ready for texturing!
I will add the cape and the beast skull as a second separate module.
Below you'll find a screenshoot from marmoset with the baked lowpoly
If you want to see the final version of the hipoly model instead, go and see the HiPoly turnaround.



Thursday, April 3, 2014

Z Warrior Update

Another detail pass. I'm finally wrapping my head around Marvelous Designer, it is a very cool application indeed.




Sunday, February 23, 2014

Finally in Prague

It has been a while since my last post, the relocation didn't help, and I had to stop this guy for a while :)